Consumables

"A concoction of fortitude, if you will. Never mind the origin of the ingredients."

- Lapsi

Consumables are one-use items that replenish the player's bars (Health, Hunger and Corruption) and are an integral part of resource management. They are not affected by durability and can be stacked.

Of note is that some raw materials, although less efficient resource-wise than their crafted counterparts, are also consumables.